Saturday, January 7, 2017

How To Survive A Zombie Apocalypse: Part 1

No banjos were harmed in the making of this article.

This subject has been done about a million times, but as I near the end of editing Hunting The Dead (and it will be out soon, I promise) I feel sufficiently qualified to give survival tips for a fictional situation. And most of the articles I've read on this subject are pretty crap anyway, written as clickbait, or as an attempt at humour. And you might as well laugh, because most of the 'advice' would get you killed in a real apocalypse.

I'll treat this subject with some seriousness, because what works here will work for almost any kind of apocalypse event, whether it's a hurricane, social collapse or the fall of Rome. Humans have struggled with, and survived, such things for centuries now. For most of our history, being a prepper was a way of life. I spend a lot of time in my books on Breht's survival techniques too, so I thought it'd be a good idea to expand on them and explore the ramifications.

Let's start with the basics:

Water Is Everything
Yes, even in a zombie apocalypse, your biggest problem is going to be water. Not shotgun shells or tinned food, but water. It doesn't matter how badass you are with your crossbow and katana, if you don't have access to clean water, there's a good chance you'll catch cholera and shit your brains out until you die. Remember the pictures that charities send us showing some African kid with a distended stomach drinking out of a muddy puddle? That'll be you. If it wasn't bad, they wouldn't be asking for your money.

If 80% of the population dies off and society collapses, the power grid will cease to function and those pumps that give you that life-saving liquid from your taps will stop working. With the water treatment plants idle, most of what's in the system will get contaminated anyway. Water may cover 71% of the Earth's surface, but the truth is, most of it will kill you. If you think modern pollution or fluoride is a problem, wait till you get a load of all the parasites that can live in just a single droplet.

Medieval peasants drank beer. It wasn't because they were alcoholics, but because the boiling process would kill bacteria and the alcohol would preserve it from recontamination. They even gave weak beer to children. Because the water wasn't safe to drink straight from the stream. Or the well.

First rule of survival then is: make sure you can sterilise your water. And here's where your problems begin. You can hoard bottled water in your bunker, but it'll run out, and you'll only last three days without it. So you're going to be spending a lot of time getting water. And boiling it. And gathering wood to boil it.

Got a stream and a wood near your house? Because that's what you'll need. Once the stores and vending machines have been cleared out, you'll have to think strategically about your location. Just like humans have always done. There's a reason the first towns and cities were sited by rivers.

But what if the woods are full of zombies? Then a simple problem just got a whole lot more complicated.

An easier way to get water is from the sky. We call it rain. Catch it in a clean container, and most times (it's not 100% pure) it will be safe to drink. Bottle it immediately, and you've got something to travel with. If you opt for a tank or barrel to catch runoff from the back of your shack, though, you'll have problems again. General rule of thumb: if your water can be accessed by insects or rodents, it'll be contaminated with parasites pretty quick. So you need to boil it, and that means another trip into the zombie-infested woods.

There's an ingenious solution for if you're on your own, and you can use it if you're hunkered down or on the move. It's a Solar Still.

What's a Solar Still? Basically, it's a way of getting the sun to evaporate dirty water from one source, and condense it onto a separate surface so it's safe to collect. The impurities don't evaporate, so you end up with clean water. And the best part is that you can make one from a can and a plastic bottle, so it's something anybody can do.






You won't end up with a lot of water, but it'll keep you alive. Problem is, it'll only really work on sunny days. So if you live in Britain, you're screwed. And in winter, the sun may not be enough to generate the necessary heat for evaporation.

Of course, even in Britain, the difference between night and day temperatures means that you'll get dew on plants and surfaces most mornings, all year round (but not so much when it's windy), so if you're up early, you can soak it up with a cloth and wring out the liquid into a container. You'll get as much as you're willing to work for. Is it safe? No, the surfaces will almost certainly be contaminated, so you'll have to boil it, which means another trip to the woods.

Did I mention there were zombies in the woods?

Okay, forget that. How about a natural spring? That's a fairly good option if you're in the mountains. Water from deep underground will tend to be free of parasites, and fairly clear in appearance, so it'll look pure and fresh. The same goes for water from aquifers underground, though you'll need to drill down and find a way to pump it. Can you construct a hand pump?

It's not all good news though. While parasites, algae and plant life can't survive in the darkness underground, bacteria and viruses can. Certain rock strata also contain impurities like arsenic and sulphur. The latter will smell bad, but the former will make you smell bad when you're laid out dead and decomposing. So it's a bit of a lottery.

All this stuff gets even more complicated when you have a community of survivors. Water needs are multiplied, and the whole group will have to learn to think strategically. One wrong step could cripple the community with a debilitating illness that will take the children and the elderly first.

Sucks, don't it?



Food Doesn't Grow On Trees
Well, technically, it does, but if you're used to city living, you'll be surprised at how difficult it is to conjure up the stuff. Accustomed as we are to regular store deliveries and imports from different latitudes, making sure you've got food to eat all year round is going to come as a bit of a shock after the apocalypse. And the further north you are, the tougher it gets. There's a reason why Canada, Scandinavia and Siberia are thinly populated, even in these modern times. Max Brooks, in World War Z, posited that humanity's remnants would move closer to the poles, because the extreme cold would freeze the undead and neutralise them as a threat. Unfortunately, those lands are limited in their ability to support a given population. Even the smarts of an Inuit can't make the land yield more for that many people.

But that's all long term stuff. At the height of the outbreak, when you've bugged out with your bottled water and tinned peaches, you'll be fine for food. Your water will run out quicker, and then you'll be fucked, but food will be less of an issue. If you're willing to slug it out with the panic stricken mob at the local superstore and brave the shoot-to-kill policy of a desperate military trying to quell the looting, then it's all there for the taking: biscuits, chocolate, pasta and noodles. All the luxuries of modern civilisation, just sitting there on the shelves.

Until it runs out. Which won't take long. After that, you'll get to enjoy a hunter-gatherer existence, searching for those last elusive tins while playing hide and seek with zombies. It's easier for them. They don't bother with canned goods because they like their food fresh. Free range, if you will. And you're it. Takes a lot of calories to keep one step ahead of them, and you'll find that harder to get.

Fruit trees will keep on fruiting, no matter how much you're screaming as you run down the road, so if you can find some in gardens or orchards, it'll be good. But it'll be the only fresh food you can get, as the rest of the stuff in fridges and deli counters will rot. And the biscuits won't last for long either. There's still dried foods like pasta, noodles and flour, and a year later this stuff will still do you good. But you'll need water. Remember water? Yeah, you'll have your own problems getting hold of that.

Water is at least simple. If it doesn't make you ill, it'll provide your body with hydration. Food, on the other hand, has to be varied. You need proteins, vitamins, trace elements, etc. Miss out on any of these things, and you'll develop skin conditions, gum recession, heart palpitations, constipation, and a bunch of other symptoms. Eating nothing but corned beef may be boring, but your life can get a whole lot more interesting when you develop scurvy and your teeth fall out.

Because someone will mistake you for a zombie and shoot you.

Food's hard enough to find when you're on your own, but if there's a group of you, foraging won't be enough. The fights over who gets to eat the last hot dog won't be pretty. And hunger will cause havoc with your social life. As Joseph Conrad wrote in Heart Of Darkness:

No fear can stand up to hunger, no patience can wear it out, disgust simply does not exist where hunger is; and as to superstition, beliefs, and what you may call principles, they are less than chaff in a breeze.

Group cohesion is going to be hard to maintain if basic needs aren't met. Good manners will avail you not. For any community, sustainability is everything.

So where can you build your community? That's easy. According to many stories and TV shows, you just head to your nearest farm. Lots of fertile land, crops, livestock and space to breathe. You can chill out with a more traditional life, getting 'back to nature', no longer bothered by the hectic 9-5 of modern urban life. You can till the soil with satisfaction, knowing that you are living by the fruits of your labour, with no artificial additives in your food. It's all fresh. You can chew on a stalk of wheat and shout 'Caaaaaaaaarrrrrrrrrrrrrlll' to your heart's content.

Pfft! Have you seen what a modern farm's like? The farmer only buys seed once or twice a year, sowing it immediately, so you won't find any for a second crop. At best, you'll find a barn with dried grain (for the livestock) or potatoes. And any livestock that hasn't already been devoured by the zombie horde will have jumped the fences and gone feral. You'll be better off finding an orchard or a vineyard. At least you won't get scurvy.

And maintaining security on that much open land won't be easy. Your scrawny electric fence may keep cows and sheep in, but to a zombie that doesn't feel pain, it's just a single strand of wire. And how are you going to power it anyway? You're going to need a bigger fence - two to three metres high, at least. And a chain link fence won't be strong enough when there's a mob of undead pushing against it (they won't be half as compliant as the ones in The Walking Dead, content to let Rick get close to them without going absolutely apeshit. Ravenous hunger defines the undead). You're going to need steel security fences, and concrete to bury your posts. Do you have any idea how much foraging it will take to get all that, never mind erecting it (and that's assuming that the zombies don't take a sabbatical while you're busy putting it up). You're going to have to patrol it regularly, and keep it maintained. And all that just to guard a few acres of land that you don't even have seeds for, because nobody thought to stop by the garden centre and grab every seed packet they could get their hands on.

Eventually you plant your seeds. Then you wait. And wait. And wait. And argue over the last hot dog while the shoots are still sprouting.

Growing food is hard work. Farmers have it down to a fine art because they can draw on centuries of tradition, plus modern technology - tractors with fuel, sprayers, fertiliser, etc. Even organic farmers benefit from the society they're a part of. Drag it back to the pre-industrial age, and growing and harvesting food is back-breaking work. And it only takes the wrong weather, an insect rampage or some innocuous plant disease to ruin an entire crop. Your post-apocalyptic farming community will do well if it can make it through the first winter - and you won't be able to import food from warmer climes to get you through Christmas. The food you harvested in the fall (if you managed to harvest any) will have to be preserved so it can last through till spring. So no, the food you'll be eating won't be fresh.

If there's a river or lake on the land (and you'd better make sure there is one) you can fish. And you can hunt - though that's another trip into the woods. If you've managed to acquire livestock, you can butcher some of them, but you'll need to give them time to reproduce. And your chickens can lay eggs, but your community won't survive on just that. A community that swells its numbers with incoming survivors will have its work cut out just to stay alive.

And meanwhile, the zombies are still out there, waiting to chow down on your guts.

In the next couple of articles, I'll discuss the issues of defence, location, plus a few other things. In the meantime, the general rule applies: don't get bitten.

Saturday, December 31, 2016

WTF? Kingsglaive: A Final Fantasy movie



Take the Lord of the Rings. Add futuristic technology. Retain magic. And modern stuff like cars and guns. Throw in visuals from Battlestar Galactica, Star Wars and Starship Troopers. Add the vibes from Aliens and Call of Duty. The result is Kingsglaive, a story from the Final Fantasy franchise, released as a CGI movie.

I have no real idea what Final Fantasy is. I've never played the games. Never joined in with the fanbase. I am totally clueless. I watched the animated movie Final Fantasy: The Spirits Within, which takes place on a future Earth and looks a lot like Halo with a vague spiritual concept thrown in. I enjoyed it a lot, but I have no idea how it connects to the rest of the franchise.

I haven't seen Kingsglaive yet. I just happened across a trailer that intrigued me then blew me away. I cannot say to you, dear reader, whether this is worth watching. But OMG, the smorgasbord of influences makes me want to watch it so bad. Even if I don't understand what's going on. And I confess, after watching the twelve minute sample of the movie, I remain baffled. But interested. This is fantasy set free.

I loved the Lord of the Rings when I was younger, but quickly grew tired of the derivative 'High Fantasy' novels that followed it, wallowing as they did in a quasi-medieval straitjacket that made everything a little too cosy. The Game of Thrones series was, I suppose, an attempt to break free from that, but by then I'd moved away from reading fantasy.

I always wondered what it would be like to combine Lord of the Rings with assault rifles and grunts. I guess it would look like this.



Monday, December 26, 2016

UNDEAD UK: The Othello Connection

Kenneth Branagh as Iago, Othello's nemesis

Shakespeare's Othello is about betrayal, manipulation, self doubt and paranoia. These are the main themes of my book Remember Me Dead, and I consciously thought of Othello when I was writing it, to the point where I named one of the characters Iago. This was purely for my benefit during the early drafts, and I changed the character's name for the final release, because I didn't want to make it too obvious to a reader that this was the character that would betray Breht, the book's protagonist.

Breht as a character existed in my mind for some years. I don't know why I wanted to make him gay (spoiler alert), but originally he was going to star in a gay version of Othello. I had a few notes, and I even sketched out a thriller set in Sierra Leone's civil war, with Breht as a South African mercenary. Nothing more came of this, and Breht returned to the waiting room in my mind where other characters are currently hanging around, waiting for their book to be written.

When I decided to write my first zombie novel, therefore, Breht came to mind, and immediately the basics of the plot came together. Remember Me Dead, of course, is not an exact rendering of Shakespeare's tale. Imagine, if you like, that Othello survived his ordeal, and spent the latter half of the story in exile, thinking about Iago's treachery whilst looking for him, and you have the other elements of my book.

If you haven't read my book yet, I can assure you that you don't need to have studied Shakespeare nor seen the play (or movie) to understand the book. And if you have read the book but failed to see any connection with Shakespeare, that's fine too. I didn't want Shakespeare front and centre, and many people have never heard of, read or seen Othello (or anything by the bard).

And if you're anything like me, you probably only heard about Shakespeare from the lips of pontificating snobs, and therefore did your best to avoid it. I sympathise.

But snobs don't own Shakespeare (they just think they do), and his timeless themes are the perfect ingredient for thrillers and dramas. And everything's better when you throw zombies into the mix.

Othello, the play, is set in Venice in the 17th Century, and Othello, the character, is a Moorish General serving in the Duke's army. These days, it's fashionable to make the character black, but in the past Othello was considered an Arab. There's still controversy over whether he's black or not, but considering his title of Moor (from Morocco), he is likely a Muslim, which is a factor that's rarely discussed. As he's also fighting against the Turks on behalf of the Venetians, he would also be, in the eyes of the Arab world, a traitor. The basic point about Othello, then, is that he's an outsider, and he knows it. He's been winning battles for years, but he's still insecure about his status, and what others may think about him, and he gets easily paranoid.

Iago is his trusted lieutenant. Passed over for promotion, he secretly expresses his hatred of Othello, and plots to have his revenge on him.

Although the play is called Othello, it's really about Iago. He's a dastardly plotter, pretending to be loyal while playing people against each other. Understanding Othello's insecurities well, he exploits them by manipulating him with doubts and whispered gossip, until Othello goes mad with rage and kills his own lover. Iago's intelligence, and the way he deftly pulls Othello's strings, drive the plot.

If Othello were to survive such a thing, it's quite possible that he'd learn never to trust anyone again. And so it is with Breht, whom we see at the beginning of the book remembering the events that led to him being alone in the apocalypse. His experience, and his betrayal, have left him colder. But he also wonders why his 'Iago' betrayed him.

Because in Shakespeare's play, it's not really all that clear why Iago hates Othello so much. He's served with him for years. They've fought battles together. Being passed over for promotion shouldn't have been that big of a deal - certainly not enough to get involved in a lengthy scheme of lies and murder. Was Iago ever really Othello's friend? Iago proves to be ambitious - maybe his bond with Othello was always false, simply using him as a means to an end. Iago's deviousness is so slick that it has to be part of his character. And he's known to all as 'honest Iago', which implies that he's pulled the wool over everyone's eyes, and is, and has always been, the opposite.

But he's a rogue, which makes him a good antagonist. And that's how I've portrayed him.


Tuesday, December 6, 2016

New Book Coming Soon



The sequel to Remember me Dead is nearing completion. Called Hunting The Dead, it will be released sometime in January 2017. Watch this space for more details.

Breht finds himself in a post-apocalypse city, and he visits a settlement to trade his stuff. A woman in the settlement approaches him with a request: to escort her and her baby across the city. When the city is crawling with zombies, that's not a simple job, but there's more. A whole lot more. A raft of tragic consequences will have Breht running for his life, and it won't be the zombies he's running from.

Saturday, November 19, 2016

UNDEAD UK Locations: The Town With No Name


There is a scene in Remember Me Dead where Breht, floating downstream on an improvised raft, passes through the centre of a town, catching fleeting glimpses of Gothic church steeples, Edwardian school buildings and Victorian arched stone bridges. Drifting round a bend, he sees a park with the remains of a medieval town wall and a statue of a winged angel. The park slopes down to the river, and at the top of the slope a grand circular church with a bell tower dominates the skyline. A single guardian with a shotgun stands atop the bell tower, warily watching the undead who wander aimlessly across the park.

This is the point at which the reader is introduced to a town rich in Victorian, Edwardian and Tudor history, but at no point in the story is the town actually named. Did I make it up? Is this town a figment of my imagination?

No. The town in question is actually Shrewsbury, located in the West Midlands, near the border of Wales, and it really does contain a storehouse of living history that stretches back over five hundred years. It is famous for the sheer number of 15th Century black-and-white timber framed buildings that still stand on original medieval-plan streets.

This is a photo of a wooden framed building in 1900. The building was erected in 1596. The building and street (minus the horse and bowler hats) looks exactly the same today.


So why didn't I actually name it? Well, one reason is that I wanted Breht to fight his way from the river, through the town and to the castle at the other end, and there's a credibility problem with that idea if you look at an actual map of Shrewsbury.

18th Century map of 'Shrowesbury' (posh way of pronouncing it) showing the river loop, castle and medieval streets.


Shrewsbury was built within the horseshoe loop of the River Severn. Breht floats in from the west and navigates the loop. The castle he wants to get to, however, was built at the neck of that loop. Anybody who understands history knows that castles tend to be built by rivers. In ancient times, rivers were the highways of civilisation, so controlling them was important. And in the story, if I had portrayed Shrewsbury as it actually was, Breht would have seen the castle from the river before he got anywhere near the park. And if, by some chance, he happened to miss its significance, then he could have continued to drift downriver until he passed close to the castle on the other side. At the circular church (which is at the southern point of the loop), he learns of a pressing reason to head to that castle. What he should have done then is scampered back down to the river and floated onwards. He'd have got there in minutes.

But that would have made for a pretty short book, and besides, I needed him to fight through the zombie infested town.

Not quite the zombies you were imagining, I'm sure. But still need to be approached with caution.


I could, of course, have just given the town a fictitious name and stolen all the features of Shrewsbury that I wanted to use. But in the end I didn't bother. It was never important to Breht to know the name, and some zombie mayor was hardly going to come out and welcome him to the town, really. So it just became an anonymous slice of English history, festering with zombies and thrown down into his path. And not naming it did give me the liberty to stretch the geography a bit.

They really are ready for a Zombie Apocalypse in Shrewsbury


The real town of Shrewsbury probably began life an an Anglo-Saxon settlement, although historians are not really sure of this, since archaeological evidence for this isn't exactly abundant (meaning, there isn't any). We don't know if the Celts had a settlement there, though there have been attempts to link Celtic language with the town's current name, but to be honest, it's a stretch. The occupying Romans certainly didn't think it all that significant, since they chose to build the city of Viroconium several miles down the river, and the city remained the capital of the region, even after the Romans left in 400AD.

Viroconium itself, however, fell into ruins (and was forgotten and lost for centuries), and the newly arriving Saxons may have chosen to build a settlement and fort at Shrewsbury. We don't really know. What we do know is that after 1066, William The Conqueror built a motte and bailey fort on the site before sallying off to fight the Welsh. Shrewsbury would remain on the frontline of the war between the English and the Welsh for centuries to come, and the border region it guarded would become known as The Marches. It went on to become a successful market town, hosted King Charles I when he was recruiting loyalists to fight Parliament in the Civil War, and was eventually taken by parliamentarian forces.  The town remained notable and well regarded, providing Queen Victoria's empire with famous (for the time) generals and adventurers. And Charles Darwin was born there, though he later left. After the industrial revolution, the town's importance dwindled until, at the end of the 20th Century, it became a largely unknown place - a rural town that you passed on the way to the beaches and mountains of Wales for your holidays. And since I grew up in the industrial East Midlands, and never holidayed in Wales, I'd never heard of it until recently.



So why did I pick Shrewsbury? Well, it has a river link to Wales, and a rail link to Conway Castle, which also features in the story. But the real reason it that it's just an intrinsically interesting location for a zombie apocalypse - at least for me, anyway. As someone with an abiding interest in history, it seemed a shame not to use it as an interesting backdrop to a zombie apocalypse. Most zombie movies that are set in Britain tend to focus on London. Where the survivors are shown outside London, you usually end up in some random rural building that, to be honest, could be anywhere. You would be forgiven for thinking that, outside the well known metropolis, there is nothing worth knowing or exploring in the rest of the country. And indeed, there are a lot of people in Britain who think that way. Anything outside the capital is considered dull, rural or simply unimportant. In zombie books, there's only Frank Tayell's Surviving The Evacuation series that I know of which deals seriously with multiple actual locations in Britain, although the first book in the series, London, does centre on the capital (the clue's in the name, really) to the exclusion of everything else. Actually, I enjoyed reading London, and will probably review it here when I can get round to it. But I digress. Anyway, I think there are tons of fascinating locations for a zombie outbreak, and I intend to cover many different ones in future sequels. I have often been impressed by how US zombie apocalypse writers focus on small towns and cities that nobody outside Hollywood has ever heard of (Charlotte in North Carolina seems to feature in a surprising number of books. Is there a burgeoning zombie industry there?).

So let us return to Shrewsbury, where Breht leaves the river to traverse a zombie ridden park, his gaze set on that strange circular church. The park is actually named The Quarry, which is what it used to be before it was landscaped and made pretty by the Victorians. And the church is St Chad's, which is what it is called in the story.



St Chad's really is a circular church. Originally, the people of the town wanted a normal church shape, but a lack of communication led the architect to create a circular structure, making it unique. I have no idea what kind of error would lead a designer to make a round church when the bishops wanted a rectangular one, but there it is. Maybe alcohol was involved. But the church got built in 1792 and remains in good condition to this day. Charles Darwin was baptised there, and attended services as a child, and the graveyard was used for filming a pivotal scene in A Christmas Carol with George C Scott in 1984. The gravestone shown him by the ghost of Christmas future, with the name Scrooge inscribed, is still there. The film makers got permission to engrave a real gravestone that had been weathered smooth, and then left it there.



Inside, the circular nave is a modest size - this is no cathedral - and the graveyard is fenced and walled, though in the story I've made the fence a little bigger. I think they still perform regular services there (I never checked) but it's open to the public during the day, and worth a visit. You can also see the colours and battle honours of the King's Shropshire Light Infantry, which has since been disbanded.

Inside St Chad's. I have no idea who the woman is - she just wandered into shot as I took a slow shutter photo.


The town centre itself is an incongruous mix of old and new, as are most towns and cities in the UK, but the history is more ostentatious here, and much older. Intrepid tourists will find cobbled alleyways and streets nestled away, and even the McDonalds on the main street has a downstairs seating area that dates back a few hundred years, with the wooden beams left uncovered.

The tower of St Chads. I don't have a picture of McDonalds, so be happy with this one.


Shrewsbury library is a magnificent sandstone building built in 1450, but it used to be a private school where Charles Darwin was educated. The wooden benches in the upper rooms still bear the engraved graffiti of pupils from the period. The library that Breht enters in the story, however, bears little resemblance to the way the library looks today. Nor is there a tunnel leading to a church. The library is actually opposite the castle, but I moved it and put the fictitious church there instead - artistic license.

Shrewsbury Library, looking suitably church-like


The castle that is ruined in the story is still intact today, with a military museum housed in the old King's Hall, which is also the keep. It's not a substantial castle - the walls and crenellations are thin compared to other fortresses of the day - but there is a mound and tower that is accessed from the inner bailey. The tower is actually a modern introduction. The original mound raised by William the Conqueror collapsed into the river, and in the 19th Century the mound was rebuilt, and a tower erected, named Laura's Tower, in honour of somebody's wife. It's a folly, rather than a military structure, with a Gothic feel, but the view from its little courtyard is pleasing, and it's a fitting place for Breht's final scene in the town. And okay, in the story it's not close to the river where a castle should be, but you can overlook that, can't you?

Laura's Tower, where it all ends.


Well, you could until I pointed it out to you, but it's going to bug you now, isn't it?

Shrewsbury Castle: known in the story as Salop Castle, which is the only clue I give to its true identity. Salop is an olde English word for Shrewsbury, and the people of Shrewsbury were known as Salopians. After they turned down Henry VIII's offer to be officially recognised as a city, they became known as the Proud Salopians

Sunday, October 2, 2016

Apocalyptic Fears lll


Got another opportunity for you. How about ten slick, Post-Apocalypse/Dystopian novels for just 99 cents (or pence)? Well, the acclaimed writer David VanDyke, author of the Plague Wars novels, has put together another collection featuring himself and nine other authors, including the New York Times bestselling author Jack Conner. The box set spans the full gamut of Dystopian fiction, including zombies, alien invasions, wasteland America, urban demons, derelict space craft and steam-punk stories.
This is well worth a look, and I don't know how long it's going to stay at this price. Check it out.

Available on Amazon and Amazon UK.



Friday, September 30, 2016

100 free books this weekend!



There's a great new promotion happening this weekend. Over a hundred science fiction and fantasy books being given away for free! From unknowns to bestsellers, this is a fantastic way to discover and try out new authors, and it will cost you nothing, nada, zip.
With so much on offer, there's bound to be at least one book that catches your eye, so add it to your library while you can. Tons of action, mystery, romance and even some box sets, and it's available for Kindle, Nook, Kobo and Apple readers.
Did I mention it was free? Yes, free stuff. Grab. Read. Enjoy.

Check it out here: http://pattyjansen.com/promo/